This post is an update on The Ultimate Loremaster Experiment.
I finished Bloodmyst Isle. Blaidd is halfway through 25. Here are his stats.
- Played = 14 hours, 54 minutes, 3 seconds
- Funds = 15G 70S 40C
- Item Level = 12
- Achievements = 2 new for 20 points (100 total) (Explore Bloodmyst Isle, Bloodmyst Isle Quests)
- Reputation = Honored with Exodar (10539/12000) Also hit Revered with Darnassus (638/21000)
Jumping from Darkshore to Bloodmyst Isle shows how Blizzard’s quest design has changed over the years. Darkshore had it’s quests completely revamped in Cataclysm while Bloodmyst’s quests probably haven’t been touched since Burning Crusade.
The benefit of the old design is that I was able to pick up and complete a lot more quests at the same time. At one point, I had around 20 quests I was working on at the same time. The new design is a lot more linear. There are 3 or 4 quests that lead to 3 or 4 more and so on. This leads to a bit more running back and forth instead of being able to do more of a sweep of the area.
The detriment of the old design is it’s harder to complete the achievements. You have to do more searching to find all the quests in the zone.
I was sitting at 56 of 60 quests completed. Wowhead lists Captain Edward Hanes as a quest giver. However, he was not offering me any quests. After reading through the comments, I found out I had to complete the quest A Small Start to open the quests he gives. It was a bit of a pain but I was able to get it done.
Basically, the old system makes it a bit easier to complete the bulk of the quests in an area but a lot harder to complete the last few. It wasn’t too bad this time but may turn into a real pain later on. We’ll see.
On to Westfall!