I finished Metro 2033 a couple of days ago. As I mentioned in my previous update, it’s been a tough road. I REALLY wanted to love it. I am a big fan of shooters and have been looking for something different than Call of Duty and it’s ilk. I was hoping Metro would be it. Unfortunately, it wasn’t.
The Dark Who?
One of the major disappointments for me was the story. It started out very promising. There was a nuclear apocolypse that left Moscow in ruins and the survivors scratching out an existence in the old metro stations. The “dark ones” attacked one of the stations, prompting the Artyom to set out to save his home. He has several visions of the dark ones while on his journey but does not seem to be affected like everyone else.
After finishing the game, that’s pretty much all I know about the dark ones! They are supposed to be the main motivation driving Artyom but seem almost like an afterthought. I have no idea who they are, where they came from or why Artyom is immune to them. All I know is I blew them up.
The Hidden System
Oh, and did you know you don’t have to blow them up? Apparently Metro has two possible endings. If you have enough morality points, you can choose to spare the dark ones. You know how I figured that out? By paying attention to the cues in the game of course! Wait, there were no cues. At least not that I saw. I only know about the morality point system because I read a walkthrough!
In my mind, this was a major opportunity lost. I was given no indication that my choices or actions mattered. I looked through the achievments to see some of the things I could do but had no idea there was actual weight given to those actions. I would have approached the game a lot differently had I known this.
I talked about achievements a little bit in my initial thoughts posts. Good achievements can greatly extend the life of a game. I saw that potential in Metro when I first started playing it.
Some games have achievements that I know I’m never going to get. For example, I’m never going to get the Impossible Boy achievement in Super Meat Boy. The time and effort required is too great. So I’m not going to even try.
None of the Metro achievements seem that bad. In fact, I got at least one of the more rare ones (Invisible Man) without even really trying that hard. I could probably go back and get most of them without too much trouble.
But I won’t. I got so frustrated with this game that I’m done with it, at least for now. There may come a point where enough time has passed that I remember the good parts more and the bad parts less. If that happens, I may go back and try to get those achievements. But I don’t expect that to be for quite a while.
I’m ready to move on. Ready for the next game. And that game is going to be Supreme Commander 2.