I love gaming. I don’t have even a quarter of the collection my friend does, but that doesn’t diminish my love for gaming. Over the years, I’ve realized that I have a wide variety of games I’ll play and enjoy. Often, I’ll enjoy anything that I’m able to play with friends at least for a while. When playing a single player game, there are games I can play for a few moments and then put down and games that are more involved. I love the latter and this past month, I’ve been rewarded while playing through Mass Effect 2. I know, late to the party, but I’ve been remodeling a house and this is the first time I’ve been able to sit down and play.
Feeling attatched to a character in a game is hard to accomplish. Usually, ones time is spent worrying about a scoring system or simply getting from point A to point B. It takes a number of things to get one involved….story, acting, music and gameplay. That’s a lot of stuff to get right and no one really nails it on every point, but Bioware does a great job at fleshing most of the points out well. Some of the voice acting is better than others, but that’s a small complaint and is true of any game. Here, about half way through the game, I realized my wife was getting into it as well by watching over my shoulder (my computer was still packed away and we had no desk yet, so I played it on our big screen tv). This showed me how well a good story can get one involved.
The combat in this game was much better than the first and works really well. There are obviously different choices for your character class and I chose to play through as a Vanguard. I enjoyed the quick pace, ability to close in on enemies fast and have some biotic abilities if needed. I enjoyed the combat even more in this game because it moved fairly well between it and story. Doing this actually gave me a feeling of urgency in combat (or at least some attachment to what was going on).
It took me about a couple of weeks to get to the final part of the game. Since I’m a casual player I’d get home from work, finish some projects at the house and then play a little. Finally, I got to the last section. As I was playing through the games ending scenes, I felt as though I was running. The pace quickened and I actually felt tense as the game tension rose. I noticed that they were using music to build up the moment as though I were playing a movie. I played on for a little longer, beat the game and rejoiced with my characters saving of the galaxy. Then, I was sad. Sad that the game actually came to an end. And I’m sad that ME3 won’t be here until the fall. Until then I have the few bits of DLC including ‘Arrival’. So, I’ll play a bit, finish some other games and look forward to seeing the third installment of this game in the fall.